Wii Homebrew Downloads
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Wii64 v.Beta 1.1 |
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Ein Nintendo 64 Emulator für die Wii. Trotz Betastatus funktioniert er sehr gut und kann sehr viele Spiele anständig wiedergeben. Er ist einmal für die Wii und einmal für den Gamecube erhältlich. Die Gamecubeversion gibt es von der Projektseite runterzuladen.
Ordner für Roms und Save müssen wie folgt angelegt werden:
Roms: X:/wii64/roms/
Saves: X:/wii64/saves/
Das X steht für den jeweiligen Laufwerksbuchstaben.
Eine Spielekompatibilitätsliste gibt es hier.


Changelog:
Beta 1.1:
* Dynarec improvements
+ Function linking
+ Recompiling more instructions (LWC1/LDC1/FP rounding/partially MTC0)
* Execution from ROM
* Branch comparisons compare 64-bits when necessary
* glN64_GX improvements
+ Pillar-boxing 'Force 16:9' mode
* Fixed projection matrix for Rects
* Fixed viewport and scissoring edge cases
* Fixed matrix transforms for several microcodes
* Improved EFB handling wrt VI timing
* Added upper limit to texture meta data
* Improved FPS display and loading icon stability
* Menu improvements
+ Reconfigurable button mapping
+ Save/Load button mapping from file
+ ROMs displayed in alphabetical order
+ Navigate filebrowser pages with R/L and +/- buttons
+ Navigate settings tabs with R/L and +/- buttons
+ Invalid ROM type detection
+ Error message if /wii64/roms doesn't exist
* Autosave is now the default setting
* Changed C-Stick deadzone
* Compiled with devkitPPC r19 / libOGC 1.8.1
* Fixed resetting flashrom on ROM reset
Wii:
* Compiled with new libDI / DVDx V2
* DVD reads are now done with direct PowerPC access
* Controller improvements
+ Rumble for Wiimote-based input
+ Wiimote-only controls
+ IR/Accelerometer analog input
* Fixed ROM cache bug for ROMs > ROM cache size
GC:
* Settings.cfg saving fixed
* Moved TLB & blocks array to ARAM
* Increased recompiler code cache size
- ARAM ROM cache
+ 2Mb MEM1 ROM cache
Beta 1:
+ Dynamic Recompiler
+ Expansion Pak Support (Wii only)
+ New menu system
+ Classic Controller support
+ Wiimote & nunchuck support
+ Settings saving
+ Auto load/save option for saves
+ rsp_hle RSP Plugin Port
- rsp_hle-ppc RSP Plugin
+ glN64 features & bugfixes
+ 2xSaI
+ glN64 frame buffer textures (e.g. Zelda sub screen)
+ glN64 CPU Frame buffer (for homebrew demos)
+ libDI Wii DVD ROM loading support
+ Full TLB on Wii
* Many many bug fixes
* MEM2 ROM Cache for Wii improved (512MBiT ROM support)
* Memory LUTs compacted
r3xx:
+ glN64 Port
+ MEM2 ROM Cache for Wii (fits 32MB ROMs)
+ Save/Load on Wii Filesystem
+ Progressive video support
+ Embedded font support for Qoob users
* Threaded audio
* Various GX_gfx fixes
* Reworked input plugin
+ Modular controller input
+ Developer Features submenu
* Toggle FPS/Debug display
r200:
* Replaced GUI
+ Menu system
+ Menu file browser
* Replaced file handling system
+ Modular file read/writes
* Gameplay resumable after exiting to menu
+ Game reset option
* Multiple ROMs may be loaded without crashing/freezing
+ Fancy splash screen and credits
* Fixed software graphics support
+ Working audio (choppy)
+ Partial support for little-endian ROMs
+ Rumble pak support
r46:
+ DVD loading
r43:
+ GX graphics
- Software graphics
r40:
* Any size ROM support from SD card
* Pure Interpreter support only for now
* Software GFX
* Controller/Mempak support
* Saving to SD card
* Text UI
* 4 MB RAM support (no expansion pack)
Support








