Wii Homebrew Downloads
Übersicht Downloads suchen
Download im Detail

Configurable USB Loader v.70

Dateigröße Dateigröße: 14.79 MB Downloads Downloads: 259986 Sprache Sprache: mehrsprachig
Autor Autor: oggzee, usptactical, gannon, Dr.Clipper Webseite Webseite: Homepage Datum Geändert am: 28.04.2013

Download Mirror 1

Bitte bewerten Sie den Download angemessen!
(843 Stimmen)

Der Configurable USB Loader ist ein sog. Backup-Loader für die Wii und vWii (Wii-Modus der Wii U), der das Abspielen von Wii-Spielen ermöglicht, die man auf ein externes USB-Speichermedium gesichert hat. Nach einer einmaligen Installation seiner Spiele auf den USB-Speicher können die Spiele auch ohne eingelegte Disc gespielt werden.

Der Configurable USB Loader zeichnet sich vor allem durch seine enorme Anpassbarkeit aus. So lässt sich von der Anordnung der Spiele-Cover (Grid, Carousel u.v.m.), über die Hintergrund-Musik, bis hin zu den einzelnen Bedienelementen nahezu jedes Detail nach den eigenen Vorstellungen anpassen. Wer sich damit jedoch nicht allzu sehr auseinandersetzen möchte, findet im Internet unzählige, bereits vorgefertigte Themes.




- SDHC and USB HDD device support
- GUI (Grid / Coverflow) and Console mode (switchable at runtime)
- Background Music (.mp3 or .mod)
- Themes (switchable at runtime)
- Themes Browser
- Widescreen (auto-detect)
- Transparency (covers and console)
- Cover images download
- Cover styles: 2d, 3d, disc and full
- Automatic resize of covers
- Renaming game titles (using titles.txt, custom-titles.txt and/or wiitdb.zip)
- Per game configuration of Video mode, Language, Ocarina cheating
- Light up DVD slot when install finishes, optional eject
- Childproof and parental guidance
- USB HDD with multiple partitions supported
(WBFS for games and FAT for config, covers and other resources)
- SDHC with multiple partitions supported
(WBFS for games and FAT for resources...)
- Custom IOS selection for better compatibility with USB drives and other USB devices.
- cIOS supported:
davebaol d2x (recommended)
waninkoko 247, 248, 249 & 250
Hermes 222, 223 & 224 (mload)
kwiirk 222 & 223 (yal)
- Banner sounds
- Saving game play time to Wii's play log
- Multiple WBFS partitions support
- Loading games from a FAT or NTFS partition
(cIOS 222/223 rev4+ or cIOS 249 rev18+ required)
- Supported game disc file formats: .wbfs and .iso
- Configurable


Videos und Screenshots

 

configurable_usb_loader

configurable_usb_loader_2

 

&

Abgesehen von den zahlreichen Möglichkeiten der Personalisierung bietet der Configurable USB Loader im Wesentlichen die gleichen Funktionen wie die anderen gängigen Backup-Loader. Einige der wichtigsten sind wohl die Unterstützung von USB-Speichermedien mit mehreren Partitionen in unterschiedlichen Formaten (z.B. WBFS und FAT32), die Möglichkeit Cheats zu nutzen (Ocarina) und eine Kindersicherung.

 

Installation

 

Tutorial (engisch): Klick

Erklärungen zum Konfigurieren in den Optionen (englisch): Klick

 

Schnellanleitung:

 

Der Inhalt des Ordners "inSDroot" wird in das Hauptverzeichnis der SD-Karte platziert. Damit wird der Configurable USB Loader im Homebrew Channel angezeigt. Man kann auch einen Forwarder-Channel installieren um den Loader direkt aus dem Systemmenu zu starten. Oder einen vollen Channel ohne Abhängigkeit von einer SD-Karte. Mehr Infos dazu gibt es in der Readme.

 

Spezielle Downloads

 

Forwarder: Klick

Special IOS222-FAT-Version: Klick

(Options: ios=222-mload partition=FAT1)

Updated DOL: Klick (oder per Online-Update)

Programm für das Konvertieren von .iso zu .wbfs-Dateien und umgekehrt: Klick

Sourcecode für den FAT-Support im Loader: Klick

Theme-Pack 1: Klick

 

Mehr Infos und sonstige Downloads gibt es auf der offiziellen Website weiter oben unter "Homepage".

 

07-07-2011 cfg v70 (release)
 * Version
 * Full package changes:
 - New default theme: Glass (by The-Magician)

 

05-07-2011 cfg v70b6 (beta)
 * Updated to rodries ehcmodule for hermes cios (222,223,224)

 

03-07-2011 cfg v70b5 (beta)
 * Fixed occasional crashes in GUI game select
   especially when using WBFS partition
 * Minor cleanups

 

02-07-2011 cfg v70b4 (beta)
 * Print game requested IOS in game info screen
   (after the GAMEID and size) (tnx R2-D2199)
 * Minor cleanups

 

02-07-2011 cfg v70b3 (beta)
 * Support for hdd with 4k sector size on fat/ntfs/wbfs filesystems
   Thanks to: dimok (libs) davebaol (cios) and dexter (testing)

 

28-06-2011 cfg v70b2 (beta)
 * Fixed GUI game options when clear patches is set to all
 * Improved exception stack dump output to show also the debug log and version
 * Improved gui theme switch to reflect text and button color changes immediately

 

26-06-2011 cfg v70b (beta)
 * Updated devkitPPC to 23
 * Updated libogc to 1.8.7
 * When clear patches is set to all really disable all game patches,
   previously some could still be enabled (anti 002 and some others)
 * Fixed GUI Menu display of game options hook type when ocarina is enabled

 

25-06-2011 cfg v70a (alpha)
 * updated libraries for improved support of hdd with 4k sectors: (tnx dimok)
   libfat r4700, libntfs r10 (ntfs-3g 2011.4.12), libext2fs r15 (v1.0.2)

 

15-06-2011 cfg v69d (bugfix)
 * Fixed wbfs on hdd with 4k sectors (broken by v69a6)
   (And disabled fat & ntfs on hdd with 4k sec. since it doesn't work)
 * Updated "about" credits and translators

 

12-06-2011 cfg v69c (bugfix)
 * Fixed crash when return_to_channel is set to an invalid value
   (non-existing channel id)

 

09-06-2011 cfg v69 (release)
* Updated about window with credits & translators list
* Full package changes:
- New default theme: Blue 2011 (by The-Magician)
- Added tetris.mp3


07-06-2011 cfg v69b3 (beta)
* changed option: block_ios_reload = 0, 1, [auto]
'auto' will enable block ios reload if cios is d2x and ver >= 5
'auto' is now the default
* Removed detection of hermes ios installed with pimp my wii
since the hashes were incorrect.

06-06-2011 cfg v69b2 (beta)
* Use modmii cios identification for d2x version (by R2-D2199)
* Detection of hermes cios v5.1 installed with pimp my wii (by xFede)

04-06-2011 cfg v69b1 (beta)
* Support for ModMii cios identification (thanks XFlak, WiiPower)
* Support for Korean games (by damysteryman)

03-06-2011 cfg v69a7 (alpha)
* revert to ntfs-3g-2010.10.2 (libntfs-wii r4+r7)
* Improved support for hdd with 4k sectors

03-06-2011 cfg v69a6 (alpha)
* Improved support for hdd with 4k sectors

02-06-2011 cfg v69a5 (alpha)
* Support for d2x v6 IOS reload block on FAT/NTFS/EXT2 fs.

02-06-2011 cfg v69a4 (alpha)
* Fixed #001 error on hermes cios for fakesigned games (caused by
Sam&Max fix which is now disabled on hermes cios, Thanks Wiimm)
* Fixed We Dare (thanks airline38 and WiiPower)
* Minor cleanups

28-05-2011 cfg v69a3 (alpha)
* Really fixed d2x v5+ ios reload block on wbfs

28-05-2011 cfg v69a2 (alpha)
* Fixed d2x v5+ ios reload block on wbfs (tnx WiiPower & davebaol)
(Now Sam&Max fix is always enabled)

28-05-2011 cfg v69a (alpha)
* detection of cios d2x v4 (tnx kamiro04 & FIX94)
* d2x v5+ ios reload block on wbfs (tnx WiiPower & davebaol)
* d2x v4+ return to channel method (tnx WiiPower & davebaol)
* added value: return_to_channel = auto
will try to detect the channel id from where the loader was started.
(although some forwarders are not auto detected properly,
but the official one by FIX94 is)

28-04-2011 cfg v68d (bugfix)
* Fixed wrong banner sound playing (or hang or crash)
when using WBFS and the new GUI menu.
* Fixed missing text when a translation was missing
(Now english is used if a translation is missing)

27-04-2011 cfg v68c (bugfix)
* Fixed occasional corrupted cover in coverflow modes

 

04-04-2011 cfg v67 (release)
* Fixed crash with intro=1 (Issue 123)
Possibly also fixes problems with game forwarder channels
* Other minor fixes and cleanups

03-04-2011 cfg v67b (beta)
* Support for HQ covers (from Wiiflow, thanks to Hibern)
* new option: cover_url_hq
default: http://wiitdb.com/wiitdb/artwork/coverfullHQ/{CC}/{ID6}.png
* File cache of compressed Full and HQ covers for faster loading
(Saved to covers_path/cache)

22-03-2011 cfg v67a (alpha)
* Improved cover cache - no more cover reloading
after a theme or style change or cover download
* Minor improvement in coverflow cover rendering
* Minor adjustment of stick movement (nunchuck or classic)
* Fixed slow movement in console mode game list
when games are NTFS and hdd space info is enabled

 

 

cfg v66 (release)
* Version

11-03-2011 cfg v66b (beta)
* Added detection of cios d2x v2,v3 (thanks kamiro04)

11-03-2011 cfg v66a (alpha)
* Added detection of cios r21-d2x-v1 (thanks kamiro04)
* Updated libfat to 1.0.9
* ntfs-3g 2011.1.15 / libntfs-wii r7 (thanks Dimok)
* new option: gui_pointer_scroll = 0, [1]
disable/enable pointer scrolling of the game list
* cleanups

 

 

25-01-2011 cfg v65 (release)
* version

25-01-2011 cfg v65b8 (beta)
* cios base detection for r17b

25-01-2011 cfg v65b7 (beta)
* Fixed gui theme specified font_clock.png
* cios base detection for r17

24-01-2011 cfg v65b6 (beta)
* Fixed: sort = install-desc in config.txt
* cios detection for base 57 r21+r19 modmii
* Improved detection of hybrid modmii cios for non-249 slot

23-01-2011 cfg v65b5 (beta)
* Fix modmii cios detection (again)

23-01-2011 cfg v65b4 (beta)
* Fix modmii cios detection

23-01-2011 cfg v65b3 (beta)
* Detection for modmii hermes cios v4, v5 (thanks FIX94)
* Fixes for ios base detection

23-01-2011 cfg v65b2 (beta)
* Detection for modmii ciosx rev19, 20, 21+19
and hermes v4, v5, v5.1 (thanks FIX94)
* Added "Show cIOS info" to global options menu

22-01-2011 cfg v65b (beta)
* Added detection for modmii ciosx rev21 (thanks FIX94)
* Print cios base and rev for slots 245-250
in global options if button + is pressed
and to saved debug.log
* Word wrap game title in the game start confirmation screen
* Minor cleanups

19-01-2011 cfg v65a (alpha)
* Updated libfat to svn-4520 which includes FSINFO (by Dimok)
FAT fsinfo stores the free space info to a designated sector
speeding up the time it takes to print the free space.
Previously the entire FAT table had to be scanned to get the
free space which could take up to a couple of minutes.
This was also the reason the option hide_hddinfo=1 is set
so that by default the free space is not displayed .
* Added a way to manually scan and sync the free space in fsinfo.
Go to global options / partition selection and press 2
Then all FAT filesystems will be shown and the free space for each
By confirming with A the free space will be scanned again. If the
scanned free space mathces fsinfo OK is displayed otherwise the
correct free space, which is then stored to fsinfo.
It is enough to do this once, after that the fsinfo should be kept
in sync. (but using some other homebrew to write/delete data from
FAT will make the info unsynced again, until all other apps are upgraded
with the new libfat as well)
* Minor change to usbstorage mem allocation (back to v63)
(in case it fixes problems with v64 that were not in v63)

 

 

17-01-2011 cfg v64 (release)
* Minor cosmetic fix in http error reporting

16-01-2011 cfg v64b6 (beta)
* Fixed sort by install date

15-01-2011 cfg v64b5 (beta)
* Improved USB timeout handling also when searching for config.txt on USB

15-01-2011 cfg v64b4 (beta)
* Fixed BCA with hermes cios v5.1
* Cleanups

14-01-2011 cfg v64b3 (beta)
* Fixed theme download
* Fixed wiitdb game info
* Split (required) and [optional] controllers

13-01-2011 cfg v64b2 (beta)
* Fixed hang in v64b when checking for updates

13-01-2011 cfg v64b (beta)
* Fixed crash when downloading large cheat codes (Issue 100)
Possibly fixes also the occasionally corrupted downloaded cover images
* Added USBStorage_Deinit() to shutdown
* Turn off wiimotes after they are idle for 5 minutes
* Display supported controllers in wiitdb game info
* Cleanups

12-01-2011 cfg v64a (alpha)
* Support for ID4 wiitdb entries (wiiware)
* Fixed unnecessary re-downloading of HQ full covers when they already exist
* Better HTTP error reporting when downloading cover fails

 

 

10-01-2011 cfg v63 (release)
* Minor cleanups
* Full package changes: covers/2d, Languages -> languages

09-01-2011 cfg v63b6 (beta)
* Fixed crash when missing wiitdb.zip
* Translatable page indicator for wiitdb game info

09-01-2011 cfg v63b5 (beta)
* Fixed coverflow slowdowns when using wiitdb
* Improved switching between games in confirmation screen
(disabled background mp3 while switching because of banner sounds)
* Removed obsolete options cover_url_*_norm
* More info in debug.log (mem, time)
* Minor cleanups

08-01-2011 cfg v63b4 (beta)
* Scrollable wiitdb game description (buttons UP/DOWN)
* Switch to prev/next game in the confirmation screen (buttons LEFT/RIGHT)
* Added DUTag to gamercard_url: http://tag.darkumbra.net/{KEY}.update={ID6}
* Fixed partition=ask

04-01-2011 cfg v63b3 (beta)
* Changed covers_path_2d default value to /usb-loader/covers/2d
instead of /usb-loader/covers however both locations are still
looked up so existing setups should not be affected. Downloading
2d covers will save to /usb-loader/covers/2d only if it exists,
otherwise /usb-loader/covers is used - same as before.
If the option covers_path_2d is set manually in config.txt then
it works same as before, the behaviour isn't changed.
* Optimized sort by install date
* Wiitdb optimisations
* Added uDraw to filter by controller
* Fixed WBFS partition on a 4k sector size drive
* Minor cleanups

31-12-2010 cfg v63b2 (beta)
* Fixed device init timeout handling

31-12-2010 cfg v63b (beta)
* Improved device init timeout handling:
If the device doesn't respond in 3 seconds one can
try reloading IOS or exiting to HBC or sys menu
timeout has been increased from 30 to 90 seconds
* Minor cleanups

29-12-2010 cfg v63a3 (alpha)
* Fixed using of ios slots 245 and 246
* Fixed hang when game fails to load (at "Press any button to exit")

28-12-2010 cfg v63a2 (alpha)
* Updated dip+frag plugin for ciosx r21
* Added ciosx r21 base detection (Thanks FIX94)

28-12-2010 cfg v63a (alpha)
* Added 2 more slots for waninkoko cios: 245, 246
* Added saving of debug.log and ioshash.txt from global options screen
* Fixed broken title in coverflow mode when no games are installed

 

cfg v62 (release)
* Updated libogc to 1.8.6


21-12-2010 cfg v62b3 (beta)
* More translatable strings (languages, playlog)
* Fixed: display of 3d cover when selecting a game in coverflow mode
when a 2d and full cover are missing
* Minor cleanups

19-12-2010 cfg v62b2 (beta)
* Fixed gui_clock_pos alignment
* Fixed title in grid mode when no game is selected
* gui style change notification is now printed in title area
the same way as button actions (profile change, ...)
* Added option: gui_title_area = x, y, w, h
default: 0,0,0,0 meaning, position depends on gui_title_top
min w, h: 320, 10 note: h is not yet used
* renamed option gui_pager_pos to gui_page_pos

19-12-2010 cfg v62b (beta)
* fixed partition=auto for wbfs
* new themable options:
- gui_clock_pos = x, y
default: -1,-1 meaning, title position is used
if set clock is displayed all the time
- gui_pager_pos = x, y
default: -1,-1 meaning, title position is used
* Translatable (Jabe & cambric request):
- button names
- partition types and header
- video and language options
- cover styles

18-12-2010 cfg v62a5 (alpha)
* Fixed partition = auto
* Better formatting of wiitdb info

18-12-2010 cfg v62a4 (alpha)
* fixed ext2fs support
* fixed error message about multiple wbfs partitions
when using a second fat or ntfs or ext2fs part.

18-12-2010 cfg v62a3 (alpha)
* fixed partition selection and crash from 62a2

17-12-2010 cfg v62a2 (alpha)
* ext2fs support (Thanks to Dimok!)
* new theme option: coverflow_reflection = color_top, color_bottom
color is hex rgba, 0,0 will disable reflections
default: coverflow_reflection = 666666FF, AAAAAA33
* new theme option: gui_cover_area = x, y, w, h
default: gui_cover_area = 20, 24, 600, 408
minimum accepted w, h: 480, 320
enabling debug will draw the area rectangle
* Improved coverflow to console transition
* Updated libntfs (sync with wiiflow)
* Updated grrlib: 4.0.0 -> 4.3.1
* Updated intro 4 (smaller)

07-12-2010 cfg v62a (alpha)
* Updated libs:
- libfat 1.0.5 -> 1.0.7
- jpeg 8a -> 8b
- png 1.2.34 -> 1.4.4
- zlib 1.2.4 -> 1.2.5
* New default intro=4 : stripes themed (by abdias)

 

cfg v61 (release)
* In case a CODE DUMP happens the wii will reset in 60 seconds
instead of waiting on the code dump screen
* full package changes:
- added a new default theme: stripes by abdias
- removed themes: BlueMatrix, NXE, cfg_*
- removed noimage_wide which is not used anymore
- removed cfg61-222.dol (available as a separate download)
In addition to cfg61-222.dol (with default ios 222-mload)
there's now also:
cfg61-compat.dol built with the old devkit 17+ogc 1.7.1
cfg61-dbg.dol with debugging enabled by default

 

02-12-2010 cfg v61b9 (beta)
* fixed startup with multiple wiimotes
(libogc svn-4463 thanks to tueidj and tantric)
* fixed hourglass image in coverflow mode

27-11-2010 cfg v61b8 (beta)
* Allow to disable splitting of installed games on NTFS with fat_split_size = 0
* If home=screenshot, don't disable it after screenshot is made in main menu

27-11-2010 cfg v61b7 (beta)
* Fixed RAW fs / part.table detection

25-11-2010 cfg v61b6 (beta)
* back to libogc 1.8.5 with CODBO fix (USB deinit, thanks to tueidj)

21-11-2010 cfg v61b5 (beta)
* Fixed theme switching (Issue 69)
* Increased max themes from 100 to 300 (Issue 60)
* updated game count when downloading covers to start from 1 (Issue 92)
* Removed boxart.rowdyruff.net from the list of cover urls

21-11-2010 cfg v61b4 (beta)
* Use libogc 1.8.3 to fix COD:BO
* Enable pointer control with any wiimote (but only one at a time -
the one with the lowest number that points to screen is used)
* more improvements to raw fs detection: in case the partition table is
ambiguous - if it appears there is a raw fs and a valid part. table then
make a decision based on device type: for sd assume raw, for usb assume p. table
* Updated mp3 player (triple buffering from libogc)

19-11-2010 cfg v61b3 (beta)
* Fixed .mod playing

18-11-2010 cfg v61t3 (debug test)
* print more debug info, debug enabled by default
* if home=screenshot then make a screenshot if home is being held for 1 second
otherwise exit to hbc. So a short press on home will exit while holding home
for 1 second will make a screenshot
* possible fix for corrupted console text

cfg v61t2 (test)
* init usb immediately after ios reload

cfg v61t1 (test)
* libfat and libntfs build with devkit 17 and -Os

31-10-2010 cfg v61b2 (beta)
* Updated libogc to 1.8.5
* Fixed wiitdb synopsis for non-EN locale
* Print wiitdb download url when updating
* Reenabled loading a config file specified by args

30-10-2010 cfg v61b (beta)
* Slightly faster startup time (by about 1-2 seconds)
(optimized loading of config and wiitdb)
* Selectable intro:
intro=0 : black - only allowed when direct game launching
intro=1 : black bg with program name (small)
intro=2 : color image [default]
intro=3 : grey image
This option only works if set in meta.xml
* Improved NTFS related error messages:
- when starting games from NTFS compressed or encrypted files
- when trying to install game or covers on ntfs with write disabled

27-10-2010 cfg v61a3 (alpha)
* Upgraded devkitppc 17 to 22 (again)
* Fixed devkitppc 22 and net related crashes (hopefully)
* URL options will now accept also numeric IP address

23-10-2010 cfg v61a2 (alpha)
* Reverted devkitppc from 22 back to 17 (libogc is still 1.8.4)
This seems to fix the wiitdb and net related crashes in v61a
* fixed: fat_install_dir = 3
* better compatibility with some forwarders
(ignore drive number (usb1:) in argv[0])

19-10-2010 cfg v61a (alpha)
* Upgraded dev tools devkitppc 17 to 22 and libogc 1.7.1 to 1.8.4
* Improved partition check for raw fs (v60t1 fix)
* cios 222 shadow mload proper version (5.1) check
* debug stuff:
pressing + in global options screen will report:
- devkitppc and libogc version
- mem stats
- startup timings
option debug=16 will report game launch timings

 

12-09-2010 cfg v60 (release)
* Fixed install on ntfs to .wbfs file type

12-09-2010 cfg v60b6 (beta)
* Fixed and improved support for wbfs/fat/ntfs on RAW device

11-09-2010 cfg v60b5 (beta)
* Fixed: partition = auto
partition = auto is now the default value
for both normal .dol and -222.dol

10-09-2010 cfg v60b4 (beta)
* Fixed SSBB+ SD card
* New option value: partition = auto
Will select first valid from: WBFS1, FAT1, NTFS1
FAT or NTFS partition will only be valid if the /wbfs folder exists

10-09-2010 cfg v60b3 (beta)
* Fixed install to ISO on NTFS

09-09-2010 cfg v60b2 (beta)
* New option value: install_partitions = iso
On NTFS it creates an exact dump to an iso file
On WBFS/FAT it will behave same as 1:1

08-09-2010 cfg v60b (beta)
* Changed FS mountpoint handling:
USB drive: 'usb:' is first FAT 'ntfs:' is first NTFS partition
SD/SDHC card: 'sd:' is first FAT or NTFS partition if FAT is not found
game: is a temporary mount for games on FAT or NTFS and will be any partition
that is selected but is not already mounted as one of the above
config.txt is now searched also on ntfs:/usb-loader/config.txt
in addition to sd: and usb:

02-09-2010 cfg v60a (alpha)
* NTFS write support
new option: ntfs_write = [0], 1, norecover
norecover will prevent mounting an uncleanly unmounted fs.
(thanks for the updated libntfs go to Dimok and Miigotu)

 

01-09-2010 cfg v59 (release)
* version change

31-08-2010 cfg v59b2 (beta)
* dip+frag plugin for cios 249 updated to rev20
* Changed the default value of: disable_dvd_patch = 1
Since now the dvd slot check is handled properly by
all cios the patch is disabled by default
* Enable shadow mload on hermes cios v5.1

30-08-2010 cfg v59b (beta)
* Loading games from SDHC for hermes cIOS
* Update modifies existing meta.xml instead of replacing it (gannon)
(So that any additional parameters or user edits will be retained,
only version and date are updated)
* Changed directory creation code to avoid errors on an incomplete path (Clipper)

27-08-2010 cfg v59a (alpha)
* Improved support for Hermes cIOS v5.x
Updated ehcmodule to v5 and new odip plugin
Moved frag code from ehcmodule to odip
Removed support for Hermes cIOS 1,2,3 and external modules
(cios v4 is still supported)
Games on SD/SDHC don't work with hermes cios for the moment.


cfg v58a (alpha)
* Support multiple slots for Waninkoko's cios rev20: 247, 248, 249, 250
Changed option: ios = 247, 248, [249], 222-mload, 223-mload,
224-mload, 222-yal, 223-yal, 250


cfg v57 (release)
* Added video patching mode from Sneek (by Crediar)
changed option: video_patch = [0], 1, all, sneek, sneek+all

30-07-2010 cfg v57b9 (beta9)
* Added ID of 1.07 HBC to launch functions. (Clipper)
* Allowed hex values for options that can specify a channel ID
so the new HBC is supported.  Value for HBC 1.07 is AF1BF516. (Clipper)
* Scrollable list of updates (oggzee)

24-07-2010 cfg v57b8 (beta8)
* Added language selection to write_playlog (Clipper)
* Improved playlog title detection: if the title for selected game language is empty,
and playlog is enabled (but not set to a specific language) then try with english
or the first language for which a title exists. (oggzee)
* Fullscreen theme preview on button 1 (oggzee)
* Download of theme preview can be cancelled by holding B (oggzee)
* Moved theme preview images from themes/*.jpg to theme_previews/*.jpg (oggzee)
* Optimizations of coverflow cover selection (usptactical)
(realtime and compressed stencil buffer)

13-06-2010 cfg v57b7 (beta7)
* Initial jpeglib support added (usptactical)
* Added jpeg error handling: bad jpegs will be renamed
to filename.bad (usptactical)
* Theme Preview images (usptactical)
option: theme_previews = [1], 0
Determines if preview images can be downloaded and
displayed.
option: preview_coords = x,y,width,height
option: wpreview_coords = x,y,width,height
Set x/y to -1 to use Cover x/y
Set width/height to 0 to use Cover height/width
* Using select = random option in coverflow scrolls
covers to next game (usptactical)
* Bug fix for clicking on titles in theme download
menu. (Clipper)

08-06-2010 cfg v57b6 (beta6)
* new option: select = [previous], start, middle, end,
most, least, random
Selects which game is picked by default on startup.
The new default is the previous game played (to get old
operation, set select=start).
'start', 'middle' and 'end' refer to position in the list.
'most' and 'least' refer to number of plays (in Cfg).
'random' selects a different game each time.
* new button action: random
Selects a different game at random from the current list
To use, assign to a button, like button_Z=random
* Title/alphabetical sorting made case insensitive (oggzee)
* clear_patches save bug fixed
* cheat bug fixed

25-05-2010 cfg v57b5 (beta5)
* .wip patches now working
* fix for .txt cheat detection (some cheats were incorrectly
identified as editable)
* New per-game option:
clear_patches = [0],1,all
When on (1) return_to_channel and the dvd check are disabled
When 'all', then all .dol patches are disabled

20-05-2010 cfg v57b4 (beta4)
* Patch for Prince of Persia
* new option: disable_pop_patch = [0], 1
* new option: disable_dvd_patch = [0], 1

20-05-2010 cfg v57b3 (beta3)

16-05-2010 cfg v57b2 (beta2)
* Theme downloading (via global options)
* Themes provided by http://wii.spiffy360.com
* new option: adult_themes = [0], 1
Adult themes only shown for download if switched on

27-04-2010 cfg v57b (beta)
* Added warnings for stubbed IOSes (gannon, Wiipower)
* Changed warning for IOS249
to make it more intuitive.

14-04-2010 cfg v57a (alpha)
* After ripping a disc, you can push 1 to download images
* new option: return_to_channel = [0], JODI, FDCL, ...
Games will return to the selected channel ID
e.g., JODI for HBC or a forwarder channel
to reload Cfg.
0 is the default Wii Menu operation
Note: write_playlog won't work if you don't go back
to the Wii Menu between games (only the last game
played will be recognised in the log)
* download_all_styles = 0 now downloads full covers
if a coverflow GUI mode is selected.  2D images
will be downloaded if the full download fails.


18-03-2010 cfg v56 (release)

* omit false DL warning

16-03-2010 cfg v56b2 (beta2)

* Choosing "Disc" from alt dol menu will prompt for
Disc Plus options on launch of game (choose for
Metroid Prime Trilogy to be asked which to play)
* Disc Plus bug fixes
* Fixed sorting of long multibyte titles (oggzee)

14-03-2010 cfg v56b (beta)

* Sam & Max fix restored for disc. (Clipper)
Gets CSI: Deadly Intent working from disc.
* Alt dol menu with scroll (Clipper)
* Gui text outline fix
* Minor intro update (pepxl)
* Minor cleanups

13-03-2010 cfg v56a (alpha)

* Alt.dol disc plus (from NeoGamma R8.RC4 by WiiPower / tueidj)
.wdm files go to: sd:/usb-loader/GAMEID.wdm
* New intro (by pepxl)


07-03-2010 cfg v55 (release)

* No change

07-03-2010 cfg v55b3 (beta3)

* Fixed occasional hang when trying to start
games on FAT/NTFS with cios 249 rev19

07-03-2010 cfg v55b2 (beta2)

* Games on SD/SDHC FAT/NTFS with cios 249 rev19

06-03-2010 cfg v55b (beta)

* Fixed ios250 support
* Updated 249 r18 dip with disc check fix
* Print ios249 base ios (37,38,57,60) and mload version
* Rename cfg-fat to cfg-222
* Changed option default: hide_hddinfo=1 also for normal cfg.dol
* Fixed magic word actions for the GUI
* Changed intro
* Cleanups

06-03-2010 cfg v55a3 (alpha)

* 249 rev18 fat/ntfs other base than 38 fix
* Bug fixes for "nothing" and button remap actions

05-03-2010 cfg v55a2x (experimental)

* FAT/NTFS support for cios 249 rev18.
NOTE: it overrides the dip plugin which adds frag support
thanks to the mload capability in cios 249 rev18

04-03-2010 cfg v55a (alpha)

* Added new values to the home and button_* options:
priiloader - uses the Priiloader magic word "Daco" to go to Priiloader menu
wii_menu - uses the Priiloader magic word "Pune" to go to Wii Menu
Any other Priiloader magic word can be entered as text (no others exist yet)
Any channel ID can be entered, e.g., FDCL for pepxl's forwarder


cfg v54 (release)

* Fixed: wiird = 2 (paused start) (by WiiPower)

cfg v54b3 (beta3)

* IOS 249 rev18 support

cfg v54b2 (beta2)

* Separate ocarina and hooktype options:
ocarina = [0], 1
hooktype = nohooks, [vbi], wiipad, gcpad, gxdraw, gxflush, ossleep, axframe
* Print a warning if ocarina/wiird enabled but hooks can't be set
* Print "Loading..." translation before freeing unifont

cfg v54b (beta)

* wiitdb: fallback to game language if configured language is not found
* new option: wiird = [0], 1, 2
1 = enable debugger
2 = enable debugger and pause start
* changed option: ocarina = [0], 1, vbi, wiipad, gcpad, gxdraw, gxflush,
ossleep, axframe, nohooks
ocarina = 1 is same as ocarina = vbi
* support for wiitdb case color attribute (usptactical)

cfg v54a2 (alpha2)

* Per-game playlog writing now uses the game's language setting to determine
the title to use.
* titles_url default now uses {DBL} instead of {CC}.
* Both titles_url and db_url can accept both {CC} and {DBL} tags now.

cfg v54a (alpha)

* Gecko OS 1.9 cheat engine aka Ocarina 2 aka Bralw+ support (by WiiPower)
* Changed write_playlog to be a per-game option (Clipper)
* fixed db_language AUTO setting and lang_to_cc function for Chinese languages. (Clipper)


cfg v53 (release)

* New option: load_unifont = [0], 1
Specifies if unifont.dat should be loaded or not. unifont.dat contains
all the unicode characters, required for Asian (CJK) language support
so that translation or wiitdb info shows up correctly.
Note: the Latin unicode set is already embedded into the loader,
so to display German, French, Spanish, etc... unifont.dat is not needed
* Renamed the included Chinese translation files according to standard:
SChinese.lang -> ZH_CN.lang (Simplified Chinese)
CHT.lang      -> ZH_TW.lang (Traditional Chinese)

cfg v53b3 (beta3)

* Fixed crash with cios222 v5
(happened with this combination: normal cfg.dol
with options: ios=222-mload & partition=wbfs)
* Fixed update progress ... notification

cfg v53b2 (beta2)

* More fixes for handling of corrupted cover images (usptactical)
* Minor translation updates

cfg v53b (beta)

* Better handling of corrupted cover images - they should not crash
the loader anymore and will be renamed to filename.bad (usptactical)
* Japanese / Chinese translation and wiitdb support (oggzee)
A new font file is required for this: unifont.dat
* Removed ISFS from playlog (Clipper)
* Scroll option screens if the console size is too small (Clipper)
* Removed wiiboxart from URLs. (Clipper)
* print cover download url and progress (oggzee)
* force fat freespace update when installing (oggzee)

cfg v53a (alpha)

* cIOS 222/223/224 v5 support
Note: only use 222 for loader, 223 and 224 will freeze if used for loader,
however 223/224 work fine for games. That means, don't put ios=223-mload in
config.txt, but it's ok if it is set for a specific game in options screen.
* New option value for ios: 224-mload
* Support for HDDs with 4k sectors (WBFS partition only)
* Fixed option: home=hbc


cfg v52 (release)

* Left/Right hold repeat in console (Clipper)
* GUI displays messages for sort, profile and theme switch. (Clipper)
* Minor cleanups (Clipper)

cfg v52b5 (beta5)

* Fixed handling of multiline strings in .lang files
* Minor translation updates

cfg v52b4 (beta4)

* New actions for buttons: sort (switch sort type), filter (filter menu) (Clipper)
* Button actions sort, profile and theme will display a message in the console (Clipper)
* Holding any of the buttons in button_other in the GUI will work for menu_unlock (Clipper)
* Fixed: title length 3 from folder names
* Fixed: WiiTDB update crash
* Handle & etc. in wiitdb titles
* fat_install_dir = 3 will use layout: /wbfs/Title [ID].wbfs
* new option: fs_install_layout is an alias for fat_install_dir
* Minor cleanups

cfg v52b3 (beta3)
* Button remapping options (Dr. Clipper)
See below for information.
* Previous home option is now a theme option with overrides
* Reversion of boot disc to cIOS method (for real this time)
* Fix for switching between NTFS partitions (oggzee)
* Various translation and menu alignment fixes (oggzee)
* Support for new filenames on FAT/NTFS: (oggzee)
/wbfs/TITLE [GAMEID].wbfs  or  /wbfs/TITLE [GAMEID].iso
* option: db_ignore_titles = [0], 1
Set this option to ignore titles from the database

About button remapping:
Firstly, the guitar default mappings have changed slightly.
The new mappings are as follows:
RED = A; GREEN = B; YELLOW = X; BLUE = Y; ORANGE = Z.

Each of the following buttons can now have its own action:
B, -, +, 1, 2, Home, X, Y, Z, C, L & R.

These actions are valid for the console game list and the GUI
mode only.  For options that affect the menus, see below.
The new options for this type of mapping are all theme options
with config.txt overrides and are as follows:    
option: button_B = [gui],
button_- = [main_menu],
button_+ = [install],
button_H = [reboot],
button_1 = [options],
button_2 = [favorites],
button_X = A, B, 1, [2], H, -, +,
button_Y = A, B, [1], 2, H, -, +,
button_Z = A, , 1, 2, H, -, +,
button_C = [A], B, 1, 2, H, -, +,
button_L = A, B, 1, 2, H, [-], +,
button_R = A, B, 1, 2, H, -, [+],
These buttons can be mapped to any of the following actions:
nothing    # does nothing
options    # access game options
gui        # switch to/from GUI
reboot     # reboot to system menu
exit       # exit to launching app
hbc        # exit to HBC
screenshot # take a screenshot
install    # install a game
remove     # remove a game
main_menu  # access main menu
global_ops # access global options menu
favorites  # toggle favorites view
boot_game  # boot a game from the drive
boot_disc  # boot a game from disc
theme      # switch to next theme
profile    # switch to next profile
unlock     # access the unlock password dialog immediately
As shown, X, Y, Z, C, L & R can also be optionally targetted to
emulate one of the buttons on the Wiimote (A, B, 1, 2, -, +, Home).
If used this way, this emulation will also work in menus.

As stated, the other options allow you to select the default
action in the game list and GUI mode only.  The menus can be
remapped by specifying which buttons affect which commands.
These options take a commas separated list of button names from the
following list:
B, 1, 2, -, M, Minus, +, P, Plus, H, Home, X, Y, Z, C, L, R

The following are the mappable commands.  All the options are theme
options with overrides in config.txt.

option: button_cancel = [B],
Set which button(s) will act as the back button in menus

option: button_exit = [Home],
Set which button(s) will perform the 'home' action in menus

option: button_other = [1],
Set which button(s) will perform the other or alternate action in menus
This covers switching between options and global options, choosing to
download BCA during install, choosing to ignore meta.xml during upgrade etc.

option: button_save = [2],
Set which button(s) will perform the save action in menus

EXAMPLES:
To switch buttons B & 1 around so that 1 operates as GUI while
B operates as back:
button_B = options
button_1 = gui
button_other = B
button_cancel = 1
To make both the L and R buttons on a GameCube controller
operate as back buttons in the menus in addition to B:
button_cancel = B, L, R
Plug in the Classic controller and you can have any twelve
different actions available at once (with A being boot_game):
button_B = gui
button_1 = options
button_2 = favorites
button_- = profile
button_+ = theme
button_H = exit
button_L = remove
button_R = install
button_X = main_menu
button_Y = global_ops
button_Z = boot_disc

cfg v52b2 (beta2)
* File custom-titles.txt in the base directory is searched
for game titles.
* Titles are extracted from wiitdb.zip but can be overridden
with either titles file.
* The titles precedence (highest to lowest) is as follows:
- custom_titles.txt
- titles.txt
- wiitdb.zip
- directory name (FAT & NTFS only)
- game image
* When saving global options, the saved settings are listed.
* Console color fixes (Dr. Clipper)
* Play time logging to message board (marc_max & Dr. Clipper)
When enabled, this option will put the correct title
and play time into the Wii Message Board log and will
also be read by the Nintendo Channel.  However, this will
usually fail if you skip the Wii Menu via BootMii or
Priiloader autoboot.
* option: write_playlog = [0],1
Note, it is disabled by default as this fix changes your
Wii's NAND and cannot be used via autoboot methods.

cfg v52b (beta)
* Gamecube disc loading
Just like Wii discs, only original discs supported!
* Wii disc loading now uses the disc specified IOS.
This should increase game compatibility.
* Console font outline and shadow fix by Dr. Clipper
* Many translatable strings have been improved.
* Cover URLs updated

cfg v52a2 (alpha 2)
* Fixed options.
option: language_path has been removed.
The path is now fixed at /usb-loader/languages/
option: language has been changed to translation to
prevent conflicts with the game language setting.
option: translation = [AUTO], EN, custom, etc

cfg v52a (alpha)
* Translation files now supported.
option: language_path = path to language files
Default: USBLOADER_PATH/languages
option: language = filename without extension
Default: Current the wii language from the following list
JA, EN, DE, FR, ES, IT, NL, ZH, ZH, KO
* Fixed crash issue if booting from disc failed
* Database can now be named wiitdb.zip.
The old naming scheme is still supported however.


cfg v51 (release)
* New Sort: last play date
option: sort = play_date
* Removed empty line from game list when showing database info
* Secondary sort using titles added. Lists should be consistent
when there are matching values now

cfg v51b3 (beta3)
* Fixed the ambiguity with the game dir layouts (ID_TITLE or TITLE [ID])
* fat_install_dir = 2 will use the new layout (TITLE [ID]) when
installing
* Removed redundant options from main menu.
* Cleaned up the sort and filter menus.
Improved sort menu. Ascending / descending options for current
sort are remembered.
* Color of database info now changed.
* Install and disc boot menus will show [?] cover before a disc is
read, and game cover for disc if found.

cfg v51b2 (beta2)
* More bug fixes
Loader no longer crashes when trying to sort or filter without
a database.
Accented characters now show up in the synopsis.
Display of synopsis cleaned up and improved.
Entities now converted in the synopsis. (", etc)
Main menu will respect the disable_options configuration.
sort=play_count now works properly without reloading the game list.

cfg v51b (beta)
* Minor bug fixes
Loader will not wait for a button press in the event a database
is not found.
Disc boot menu will show the proper database information.
* Changed db_url option and db_language option slightly
option: db_url = [http://wiitdb.com/wiitdb.zip?LANG={DBL}]
{DBL} will be replaced by the db_language value
option: db_language = [AUTO], EN, JA, German, etc
* option: "-asc" is no longer necessary to specify a sort as ascending.
* db_show_info no longer hides the hdd info or footer in the console.
* Added more game directory layouts: (by oggzee)
/wbfs/TITLE_[GAMEID]/GAMEID.wbfs
/wbfs/TITLE [GAMEID]/GAMEID.wbfs
/wbfs/TITLE[GAMEID]/GAMEID.wbfs
When loading games from FAT or NTFS
* Added {PUB} to cover url options.
{PUB} will be replaced by the last two characters of the ID
(the publisher)
This can be used to do things like forcing NTSC covers for
PAL games by replacing {CC} with US and {ID6} with {ID3}E{PUB}

cfg v51a (alpha)
* Wiitdb support. Can be downloaded inside the loader on the
global options screen.
* Enhanced nunchuk support: C mapped to A, Z mapped to B
* Filtering of games based on certain criteria
* Sorting of games based on certain criteria
* Gameplay history
* Disc Loading
* New: Main menu accessible by pressing - or going to the
global options screen.
Disc loading, sorting, filtering, and more options are located here.
* option: db_url = [http://wiitdb.com/wiitdb.zip?LANG={db_language}]
URL to download database from.
* option: db_language = [Console Language], EN, JA, German, etc
Language to use for the database. If invalid or not able to be
displayed by the loader this will default to English.
Both country codes (EN) and languages (English) are valid.
* option: db_show_info = [1], 0
Show info loaded from the database.
* option: write_playstats = [1], 0
Write to the play history file.
* option: sort = [title-asc], etc
Change the default sorting method. Default is Title Ascending.

Valid sort options:
"title"         => Title
"players"       => Number of Players
"online_players"=> Number of Online Players
"publisher"     => Publisher
"developer"     => Developer
"release"       => Release Date
"play_count"    => Play Count
"install"       => Install Date
(This will only work with FAT or NTFS drives)
To use ascending add "-asc" to the option.
ie: sort = players-asc

To use descending add "-desc" to the option.
ie: sort = players-desc



cfg v50 (release)

* Optimizations for highly fragmented files (either fat or ntfs)


Changes since 49:


cfg v49 (release)

* Fixed install game on SD/FAT
* Override [w]covers_size theme option with config.txt
* simple=0 will not unset hide_hddinfo when using -fat version
* Only one "#GAMEID" string inside binary - for direct starting

cfg v49b2 (beta2)

* Improved speed of loading game list when using FAT and /wbfs/id_title/ subdirs
* Changed default: fat_install_dir=1
* When downloading titles.txt and wii region is JA or KO force EN in titles_url {CC}
* Allow specifying alt_dol=name (on disc) when using direct start
* Accept GAMEID without # as argument for direct start (RHAP01 instead of #RHAP01)
* Override some theme options in base config.txt.
The options that can be overriden are those that don't
have a major effect on the theme looks and layout:
- hide_header
- hide_hddinfo
- hide_footer
- buttons
- simple
- cover_style
- cursor
- menu_plus
- gui_text_*
- gui_text2_*
- gui_title_top
* Save cfg loader version when saving gamelist.txt

cfg v49b (beta)

* Added BCA dump to file from install menu
(Press + to install and then press 1 to dump BCA)

cfg v49a (alpha)

* Games on SDHC with IOS 222/223 for both FAT or WBFS partition
* Games in subdirs on FAT
* Rename old boot.dol to boot.dol.bak when upgrading
* If the loader is used to start a game directly
(from a channel created with crap or similar tools)
and option: intro=0 is specified then no intro
and no progress is displayed until the game is started
* Support for .wip game patches (by WiiPower)
Loaded from: sd:/usb-loader/GAMEID.wip (text format)
* Support for BCA data (by Hermes)
Loaded from: sd:/usb-loader/GAMEID.bca (binary data of size 64 bytes)
(updated dip plugin from uloader 3.2)
* option: disable_nsmb_patch=[0],1 will disable the builtin nsmb patches
(in case someone wants to use/test the external .wip patch or .bca data)
* Enable WiiRD if usb gecko is connected and ocarina is enabled
even if not codes are found (by Rfrf)
* Ocarina url fix: /R/ID6 instead of /ID1/ID6 (for SNM*)


Changes since 46b:

* Support for direct launching of games from fat
(Useful for game channel launching, using loadstructor or similar tool)
To specify direct loading from fat, the parameter has to be in form: #GAMEID-X
Where X is 0-3 for wbfs and 4-9 for fat partitions (4 means first fat partition)
* Automatically switch to ios222 in case ios249 is used for starting games from fat
* Only allow IOS 222 and 223 in game options if fat partition is selected
* Improved drawing speed in some coverflow gui modes
* Cleanups

Changes since 45:

cfg v46b (beta)

* Added option: partition = [WBFS1], ..., WBFS4, FAT1, ..., FAT9, ask
* Saving global settings will also save current selected partition
* Increased fat cache size in IOS module
* Load FAT module in IOS early in case config has:
ios=222-mload (or ios=223-mload) and partition=FAT*
So that IOS does not need to be reloaded another time before
starting the game from a FAT partition
* Added indication in global options if [FAT] module is loaded in IOS
* Cleanups

cfg v46a2 (alpha2)

* Faster loading of game list from a fat partition - should be instant now.
The only thing that has a slight delay is showing the hdd free space
in console mode game list (if it is enabled)
* Create game info file after installing on a FAT partition named:
usb:/wbfs/GAMEID_TITLE.txt This makes it easier to tell the titles
of installed games when using a filesystem explorer
* Rephrased the warning message when no WBFS partition found
* Allow to select partition if no wbfs partition is found and disable_format is on.
* Minor cleanups in partition selection

cfg v46a (alpha)

* Loading games from a FAT32 partitions. The game file has to
be located and named like this: usb:/wbfs/GAMEID.wbfs


Lizenz: GNU/GPL

 

Impressum | Team | Über unsere Webseite | Partner | Markennamen sind Eigentum der jeweiligen Firmen. Wii ist ein eingetragenes Warenzeichen der Firma Nintendo.
Powered by Joomla! Designed by SiteGround web hosting and modified by Quali| Wii-Homebrew.com ist ein inoffizielles & unabhängiges Download/Informationsportal.

TOP Partner: Nintendomax - WiiTDB - MonkeyDesk - PDRoms -
GeckoCodes