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Brawltools |
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Brawltools ist eine Sammlung von diversen PC-Tools, die rund ums Modifizieren und Editieren von Spieldateien des Spiels Super Smash Bros. Brawl gedacht sind. Dazu wird der Wiiscrubber benötigt um Dateien aus den DVD-Images extrahieren zu können. Es wird dringend Microsoft .NET Framework 3.5 SP1 benötigt.
Im Packet befinden sich folgende Sachen:


Test: Lizenz GNU/GPL Im Packet befinden sich folgende Sachen:
- BrawlScape - Damit modifiziert man die Spieldateien
- BrawlBox - Damit werden die Modifizierungen am Monitor sichtbar
- Brawllib - Die benötigte Bibliothek


Changelog BrawlBox
- v0.63d- (02/08/2010)
. Fixed animation encoder bug.
. Fixed bug dealing with single CLR entries saving improperly.
- v0.63c- (01/31/2010)
. Various bugfixes
. Added VIS editor
. Animation frames now interpolate properly.
- v0.63b- (01/19/2010)
. Fixed image encoding bug related to image format on older systems.
. Fixed save dialog extension bug. Also, numbered extensions will now have real extension added.
. Fixed rendering bug related to materials without textures.
. Added various features to collision editor.
- v0.63 - (01/18/2010)
. Fixed a bug that was causing decal textures to link improperly in MDL files.
. Added minor support for EFLS resources.
. Added support for stage collision files.
. Added editor for stage collision files.
. Fixed minor bug that was affecting the way non-textured polygons are rendered (alloy models).
. Increased maximum frame delay for animation playback.
. Fixed bug in OpenGL rendering dealing with depth buffer precision.
- v0.62b- (01/06/2010)
. Added minor support for single-color CLR0 entries. Fixes many crashing problems.
. Fixed bug in CI4 encoder that was corrupting image blocks.
. Added floor option to model viewer.
. CopyAll/PasteAll in model viewer now saves the animation state globally.
. Color lists now have two color columns, one with transparency and one without.
. Added gradient generator to color list.
- v0.62 - (01/05/2010)
. Added support for CLR0 nodes.
. Added color dialog for CLR0 and PLT0 editing.
. New Median Cut quantizer using method from GIMP library.
. Added features to BRSTM converter dialog.
. Fixed CHR bug that was causing long animations to cut short.
. Fixed bug in MSBin parser/decoder dealing with empty strings.
- v0.61 - (12/24/2009)
. Added audio playback controls.
. Added brstm converter.
. Added CopyAll/PasteAll/Clean/Clear controls to animation editor.
. Added support for RWSD/RBNK/RSEQ files.
. Added RSAR file list.
- v0.60c- (12/01/2009)
. Fixed various bugs with the CHR0 encoder.
. Fixed a bug in the MSBin encoder for border entries.
- v0.60b- (11/30/2009)
. Various improvements to the model editor (See BrawlLib.txt)
- v0.60 - (11/24/2009)
. Added tons of features to model editor, including:
Animation previewer/editor.
Improved model editor features/controls.
Improved OpenGL initialization/support.
. Fixed a bug that was causing PAC files to export uncompressed regardless of setting.
. Fixed a bug in the CHR0 decoder.
. Most new features are library improvements. Please see BrawlLib.txt for more details.
- v0.59 - (11/08/2009)
. Re-added settings dialog.
. Various menu improvements/features.
. CHR0 entries can now be manipulated.
. Added editor for CHR0 keyframes.
. Added editor for MSBin messages.
. Re-added RSAR support with new organization. (No audio features yet)
. Improved CMPR algorithm using modified code from the NVidia Texture Tools.
. Lowered OpenGL version to 1.1, and changed the way mipmaps are generated.
- v0.58b- (10/24/2009)
. Re-integration with BrawlLib is nearly complete. Audio support still isn't finished.
. Added support for the following new controls from BrawlLib:
ModelPanel
TextureConverterDialog
. New menu system.
. Due to new rebuild enhancements, nodes can now be created, renamed, and deleted.
- v0.58 - (09/29/2009)
. Name has changed to BrawlBox (previously SmashBox)
. Program has been separated, allowing for the creation of BrawlLib.
. Now has minor Linux support.
. Audio nodes/controls have been temporarily disabled until BrawlLib can be updated.
. You can now use SaveAs on the current working file, so long as changes have been made.
- v.057 - (08/23/2009)
. Added support for brstm files.
. Increased support for brsar audio packages.
. Added audio playback control for use with brsar and brstm files.
. Added the ability to export audio to .wav format.
- v0.56 - (08/09/2009)
. Added support for TGA images.
. Re-wrote the LZ77 algorithm for increased speed.
. Due to compatibility problems with paletted images and transparent colors. All images are now exported in 32-bit format.
- v0.55b - (08/04/2009)
. Fixed a bug that was causing unknown files to disappear entirely. (Thanks lavamage)
. Fixed a bug with pre-paletted textures that was causing them to recreate the palette improperly. (Thanks kid craft 24/sonic master)
. Added a progress bar for those long compression jobs.
. Discovered another portion of model files that needs an entry in the BRES string table.
. The texture replacer will now default to the original texture/palette/mip settings.
- v0.55 - (08/03/2009)
. Fixed various issues with Common pac files.
. Fixed an issue with certain compressed files. Character selection portraits are now supported.
. Added support for more image formats (bmp, gif, jpg, still waiting on TGA)
. Started incorporating change tracking which offers improvements such as:
a. Active discovery; Nodes will only be interpreted as they are browsed. Helps with large/embedded files.
b. Only portions of the tree that have changed will be re-built.
c. Unchanged nodes will be copied back as-is. This helps with speed and compatibility.
. Removed Managed DirectX 9 dependency. Was causing assembly problems.
. Added child-only properties
- v0.54 - (08/01/2009)
. Fixed a bug during texture replacing that was causing problems in some files (common pacs).
. Added various improvements to MDL0 file browsing.
. Confirmed successful rebuilding of 'common' files.
- v0.53b - (07/29/2009)
. Fixed a bug dealing with vertex/color data types by removing vertex parsing.
- v0.53 - (07/25/2009)
. Added minor support for the following brres resources (fixes some texture replacing issues):
a. AnmVis (VIS0)
b. AnmScn (SCN0)
c. AnmTexShp (SHP0)
d. AnmTexSrt (SRT0)
e. AnmTexPat (PAT0)
. Confirmed successful rebuilding of stage files.
- v0.52c - (07/23/2009)
. Added some support for CHR0 and CLR0 animations.
. A bit more support for MDL0 files (can browse data info)
. Fixed an issue with character files with transformations.
- v0.52b - (07/17/2009)
. Fixed a few small bugs with brres generation.
. Confirmed texture replacement works, so long as the same texture format is used.
- v0.52 - (07/16/2009)
. All texture formats are now supported for replacing.
. Texture replacer has been updated to allow indexed textures.
. Nodes can now be inserted/deleted/moved.
. Added some support for MDL0 and brsar files. (Entry viewing only)
. Remade node structure (again). Archives are rebuilt entirely when they are saved.
. PCS files compress a little faster.
. Added About window.
- v0.51 - (06/28/2009)
. Texture replacing works fairly well, still doesn't support indexed textures.
. Program can display/generate mipmaps. (Use the arrows on the preview panel to change mip level)
. Node move/resize functions, allows for better data replacement
. PCS entries are now re-packed before saving
. Embedded PCS nodes are better supported
- v0.50 - (06/23/2009)
. Original release
Changelog BrawlScape
- v0.06 - (10/15/2009)
. Changed the model viewer in a few ways:
Basic lighting and blending
Added right-click context menu
The background color is now changeable
Individual polygons can now be enabled/disabled
. Costume textures can now be exported all at once.
. The texture list can be switched between the current model textures and all textures.
. Added support for adventure stages/areas.
. Added extra characters (Alloys/GBowser/Warioman)
. Added extra stages
- v0.05 - (10/11/2009)
. Added support for model objects:
Individual models can now be selected from a list.
Texture list now displays textures used by selected model.
The model view panel properly displays textures/models.
Model view panel is updated as textures are changed.
. CSPs are now saved to "menucommonchar_bust_tex" folder for use in result screen.
. Added support for melee stages.
. Better error handling/reporting will tell you what files are missing.
- v0.04 - (10/03/2009)
. Added support for loading sc_selcharacter from menu2 folder.
. Added support for stage icons.
. Added support for miscellaneous items. (no icons for these)
. Added character name strips.
. Fixed various bugs with stock photos.
. Stock photos will now save to multiple locations.
- v0.03 - (09/30/2009)
. Added support for the following:
1. Item icons
2. Character select icons
3. Stock portraits
4. In-game portraits
- v0.02 - (09/29/2009)
. Added the ability to Import/Export/Restore whole costume files.
. Remade menus
. Added stability
- v0.01 - (09/28/2009)
. Original release
- v0.63d- (02/08/2010)
. Fixed animation encoder bug.
. Fixed bug dealing with single CLR entries saving improperly.
- v0.63c- (01/31/2010)
. Various bugfixes
. Added VIS editor
. Animation frames now interpolate properly.
- v0.63b- (01/19/2010)
. Fixed image encoding bug related to image format on older systems.
. Fixed save dialog extension bug. Also, numbered extensions will now have real extension added.
. Fixed rendering bug related to materials without textures.
. Added various features to collision editor.
- v0.63 - (01/18/2010)
. Fixed a bug that was causing decal textures to link improperly in MDL files.
. Added minor support for EFLS resources.
. Added support for stage collision files.
. Added editor for stage collision files.
. Fixed minor bug that was affecting the way non-textured polygons are rendered (alloy models).
. Increased maximum frame delay for animation playback.
. Fixed bug in OpenGL rendering dealing with depth buffer precision.
- v0.62b- (01/06/2010)
. Added minor support for single-color CLR0 entries. Fixes many crashing problems.
. Fixed bug in CI4 encoder that was corrupting image blocks.
. Added floor option to model viewer.
. CopyAll/PasteAll in model viewer now saves the animation state globally.
. Color lists now have two color columns, one with transparency and one without.
. Added gradient generator to color list.
- v0.62 - (01/05/2010)
. Added support for CLR0 nodes.
. Added color dialog for CLR0 and PLT0 editing.
. New Median Cut quantizer using method from GIMP library.
. Added features to BRSTM converter dialog.
. Fixed CHR bug that was causing long animations to cut short.
. Fixed bug in MSBin parser/decoder dealing with empty strings.
- v0.61 - (12/24/2009)
. Added audio playback controls.
. Added brstm converter.
. Added CopyAll/PasteAll/Clean/Clear controls to animation editor.
. Added support for RWSD/RBNK/RSEQ files.
. Added RSAR file list.
- v0.60c- (12/01/2009)
. Fixed various bugs with the CHR0 encoder.
. Fixed a bug in the MSBin encoder for border entries.
- v0.60b- (11/30/2009)
. Various improvements to the model editor (See BrawlLib.txt)
- v0.60 - (11/24/2009)
. Added tons of features to model editor, including:
Animation previewer/editor.
Improved model editor features/controls.
Improved OpenGL initialization/support.
. Fixed a bug that was causing PAC files to export uncompressed regardless of setting.
. Fixed a bug in the CHR0 decoder.
. Most new features are library improvements. Please see BrawlLib.txt for more details.
- v0.59 - (11/08/2009)
. Re-added settings dialog.
. Various menu improvements/features.
. CHR0 entries can now be manipulated.
. Added editor for CHR0 keyframes.
. Added editor for MSBin messages.
. Re-added RSAR support with new organization. (No audio features yet)
. Improved CMPR algorithm using modified code from the NVidia Texture Tools.
. Lowered OpenGL version to 1.1, and changed the way mipmaps are generated.
- v0.58b- (10/24/2009)
. Re-integration with BrawlLib is nearly complete. Audio support still isn't finished.
. Added support for the following new controls from BrawlLib:
ModelPanel
TextureConverterDialog
. New menu system.
. Due to new rebuild enhancements, nodes can now be created, renamed, and deleted.
- v0.58 - (09/29/2009)
. Name has changed to BrawlBox (previously SmashBox)
. Program has been separated, allowing for the creation of BrawlLib.
. Now has minor Linux support.
. Audio nodes/controls have been temporarily disabled until BrawlLib can be updated.
. You can now use SaveAs on the current working file, so long as changes have been made.
- v.057 - (08/23/2009)
. Added support for brstm files.
. Increased support for brsar audio packages.
. Added audio playback control for use with brsar and brstm files.
. Added the ability to export audio to .wav format.
- v0.56 - (08/09/2009)
. Added support for TGA images.
. Re-wrote the LZ77 algorithm for increased speed.
. Due to compatibility problems with paletted images and transparent colors. All images are now exported in 32-bit format.
- v0.55b - (08/04/2009)
. Fixed a bug that was causing unknown files to disappear entirely. (Thanks lavamage)
. Fixed a bug with pre-paletted textures that was causing them to recreate the palette improperly. (Thanks kid craft 24/sonic master)
. Added a progress bar for those long compression jobs.
. Discovered another portion of model files that needs an entry in the BRES string table.
. The texture replacer will now default to the original texture/palette/mip settings.
- v0.55 - (08/03/2009)
. Fixed various issues with Common pac files.
. Fixed an issue with certain compressed files. Character selection portraits are now supported.
. Added support for more image formats (bmp, gif, jpg, still waiting on TGA)
. Started incorporating change tracking which offers improvements such as:
a. Active discovery; Nodes will only be interpreted as they are browsed. Helps with large/embedded files.
b. Only portions of the tree that have changed will be re-built.
c. Unchanged nodes will be copied back as-is. This helps with speed and compatibility.
. Removed Managed DirectX 9 dependency. Was causing assembly problems.
. Added child-only properties
- v0.54 - (08/01/2009)
. Fixed a bug during texture replacing that was causing problems in some files (common pacs).
. Added various improvements to MDL0 file browsing.
. Confirmed successful rebuilding of 'common' files.
- v0.53b - (07/29/2009)
. Fixed a bug dealing with vertex/color data types by removing vertex parsing.
- v0.53 - (07/25/2009)
. Added minor support for the following brres resources (fixes some texture replacing issues):
a. AnmVis (VIS0)
b. AnmScn (SCN0)
c. AnmTexShp (SHP0)
d. AnmTexSrt (SRT0)
e. AnmTexPat (PAT0)
. Confirmed successful rebuilding of stage files.
- v0.52c - (07/23/2009)
. Added some support for CHR0 and CLR0 animations.
. A bit more support for MDL0 files (can browse data info)
. Fixed an issue with character files with transformations.
- v0.52b - (07/17/2009)
. Fixed a few small bugs with brres generation.
. Confirmed texture replacement works, so long as the same texture format is used.
- v0.52 - (07/16/2009)
. All texture formats are now supported for replacing.
. Texture replacer has been updated to allow indexed textures.
. Nodes can now be inserted/deleted/moved.
. Added some support for MDL0 and brsar files. (Entry viewing only)
. Remade node structure (again). Archives are rebuilt entirely when they are saved.
. PCS files compress a little faster.
. Added About window.
- v0.51 - (06/28/2009)
. Texture replacing works fairly well, still doesn't support indexed textures.
. Program can display/generate mipmaps. (Use the arrows on the preview panel to change mip level)
. Node move/resize functions, allows for better data replacement
. PCS entries are now re-packed before saving
. Embedded PCS nodes are better supported
- v0.50 - (06/23/2009)
. Original release
Changelog BrawlScape
- v0.06 - (10/15/2009)
. Changed the model viewer in a few ways:
Basic lighting and blending
Added right-click context menu
The background color is now changeable
Individual polygons can now be enabled/disabled
. Costume textures can now be exported all at once.
. The texture list can be switched between the current model textures and all textures.
. Added support for adventure stages/areas.
. Added extra characters (Alloys/GBowser/Warioman)
. Added extra stages
- v0.05 - (10/11/2009)
. Added support for model objects:
Individual models can now be selected from a list.
Texture list now displays textures used by selected model.
The model view panel properly displays textures/models.
Model view panel is updated as textures are changed.
. CSPs are now saved to "menucommonchar_bust_tex" folder for use in result screen.
. Added support for melee stages.
. Better error handling/reporting will tell you what files are missing.
- v0.04 - (10/03/2009)
. Added support for loading sc_selcharacter from menu2 folder.
. Added support for stage icons.
. Added support for miscellaneous items. (no icons for these)
. Added character name strips.
. Fixed various bugs with stock photos.
. Stock photos will now save to multiple locations.
- v0.03 - (09/30/2009)
. Added support for the following:
1. Item icons
2. Character select icons
3. Stock portraits
4. In-game portraits
- v0.02 - (09/29/2009)
. Added the ability to Import/Export/Restore whole costume files.
. Remade menus
. Added stability
- v0.01 - (09/28/2009)
. Original release
